Building worlds you can taste.
- Lucinda Barber
- Apr 10
- 1 min read
Updated: May 10
Our founder Jenny McNeill was recently featured in C&IT World, sharing her thoughts on what it really means to design an immersive dining experience.
In the piece, Jenny makes the case for something we feel passionately about at Feast & Fable - that food should never just be a logistical checkbox at an event. When done right, it's one of the most powerful storytelling tools a brand has.
Jenny draws on some of our favourite projects, from a UV-reveal menu for Nike to a gloriously grim Resident Evil dinner, to show what's possible when narrative leads the way.
It's a great read for anyone curious about where experiential dining is heading - and why we do things the way we do.
Read the full article on C&IT World (subscription required).

Key Takeaways from Jenny
Brand story should always come before the menu - the concept drives everything, from ingredients to how guests interact with their food.
Great immersive dining isn't always pretty. Sometimes the most memorable moments embrace the unexpected or even the uncomfortable.
Bringing reluctant guests along is a skill. The secret is easing people in gently, building trust before introducing the bigger theatrical moments.
Even large-scale events can feel intimate with the right tabletop interactions - small touches that spark conversation and connection.
Think of your concept as an asset. A well-designed experience can be repurposed across markets and campaigns, making the investment go further.



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